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No open qualifiers at The International marks end of an era at eSports' premier event
Scholarships present a possible gateway to legitimacy for eSports in India
Alliance fiasco rekindles debate on in-game coaching in eSports
Toxicity in video games: Analysing cause and effects of abusive online behaviour
Celebrity endorsements and blurring lines between gambling and fantasy sports
Amidst eSports' transition to traditional formats, India's lack of established managing bodies cause for concern
Too easy or too complex: Video games left with tough balancing act to arrest attention
Inclusivity in gaming: Are events for the disabled really the solution?
NBA 2K League's collaboration with PS5 underlines the churn in gaming industry
COVID-19 cases at ESL One Singapore raise concerns over conduct of offline eSports events
Why do video games like Cyberpunk 2077, Valorant suffer from errors, glitches at the onset?
Netflix's Dragon's Blood may spark potential turnaround for Dota 2
Singapore Major, eSports' first offline event of 2021, promises to set the ball rolling in post-COVID world
Inspiration or duplication, what constitutes plagiarism in gaming industry?
Choice, coercion, or money, what makes eSports players switch games?
Esports finds acknowledgement in Parliament, but acceptance still a long way off
How game developers are tackling cheating and abusive language in online gaming