At the on-going Tokyo Game Show 2008, gaming blog Kotaku has got word from Capcom that Bionic Commando has been pushed back to “very eeeeaaaarrrlllyyy 2009”.

For all the uninformed folk out there Bionic Commando is the next-gen sequel to
“the classic 1988 Nintendo Entertainment System original, Bionic Commando” and will allow players to step into the bionically-enhanced boots of Nathan “R.A.D.” Spencer. Here’s a quick rundown of some of the new features you can look forward to in the game:
Use the bionic arm to swing between towering skyscrapers at breathtaking speed, hook onto distant objects, zip up on hanging girders and choose your own route through the game
Gameplay that moves through horizontal and vertical environments - a 3D game that truly uses all three dimensions
Full multiplayer mode with rich stat-tracking to check whether you’re a true commando or a lowly private
Use the power of the bionic arm - and of next-gen physics - to realistically throw massive objects, pummel opponents, whip enemies into the air, or pull the landscape apart
Arm yourself with a variety of weapons worthy of a Bionic Commando
Starring Mike Patton, the former lead singer of Faith No More, as the voice of Nathan Spencer
Developed by Swedish studio GRIN, developers of the highly acclaimed Ghost Recon: Advanced Warfighter series for PC
Nash, as he prefers being called, woke up to the wonders of gaming rather late but don't bring that up around him. It's a touchy subject. A self confessed Battlefield veteran, Nash spent a good part of 2010 on the Steam Battlefield - with Bad Company (see what we did there?). He has a zero tolerance policy towards RTS games but is currently showing an interest by picking up and moving people - who he refers to as units - in the office. Thank God he's not that enthusiastic about Angry Birds or we'd be seeing women flying all over the place. Bali... Bali, put the receptionist down now.
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