Avinash BaliApr 22, 2009 10:30:37 IST
The Red Faction series has undergone a radical change with their latest iteration, Red Faction Guerilla and giving us the lowdown on gameplay, visuals and more is the game's Design Director, James Hague.
So what brought on the change from 1st person to third person? Was it purely to showcase the game’s environmental destruction or did you think that POV suited the game better?
We tried both perspectives. In first person, not being able to see debris falling around you was a source of frustration. When we pulled back to third person, that frustration went away.
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