Spec Ops: The Line developer Yager to use Unreal Engine 4 for next game

While we already know that some studios are working on games using Epic Games’ upcoming engine—Unreal Engine 4—it looks like we now have some

While we already know that some studios are working on games using Epic Games’ upcoming Unreal Engine 4, it looks like we now have some activity on the engine from some more developers as well. Yager has announced that it will be making its next game using Unreal Engine 4. The company is said to be working on a next-gen FPS title using the engine.

“Unreal Engine 4 is, hands down, the best toolset for creating next-generation, AAA games,” said Timo Ullmann, Managing Director, Yager. “Unreal Engine 3 enabled our great team to tap its full potential for the development for our award-winning game ‘Spec Ops: The Line’ and beyond. YAGER is thrilled to be utilizing Epic’s latest technology for our foremost project as the new workflow is incredible, and Blueprint visual scripting gives us more control over building our games than ever before.”

Spec Ops: The Line developer Yager to use Unreal Engine 4 for next game

Spec Ops: The Line was made using Unreal Engine 3


You may better know Yager as the studio that created the stellar mind-screw subversion of modern military shooters, Spec Ops: The Line, which was based on the current iteration of the Unreal Engine. If the company's history is anything to go by, the company’s next game will hopefully once again have a great storyline that subverts gamers’ idea of what a game’s story should be.

“With ‘Spec Ops: The Line,’ the team at YAGER demonstrated their ability to create intelligent, cinematic games with exceptional visuals, and we’re excited to watch their latest vision spring to life,” said Mike Gamble, Territory Manager-Europe, Epic Games. “Unreal Engine 4 scales to teams of all sizes, and YAGER’s new project will show what talented developers can do with leading-edge tools that unleash their creative power and productivity.”

Epic had recently announced that Unreal Engine 4 is available for developing PlayStation 4 games. Alongside the announcement, the company released a small video that demonstrated the capabilities of the engine on the next-gen console. The video gives us a look at what the in-game graphics of games running on Unreal Engine 4 will be like. The lighting and particle effects have a large amount of detail. While such effects and details could be seen in pre-rendered videos, this is a huge step forward for in-game graphics. It's possible that next-gen games with AAA-quality graphics will feature destructible environments, much like the current-gen Frostbite 3 engine.

The company last year explained how the Engine worked through a PDF. Cliff Bleszinski, the then head of Epic Games, had confirmed that the engine would début with the company's upcoming PC-exclusive game, Fortnite. Epic unveiled Unreal Engine 4 with a live gameplay video of its tech demo, Elemental. The video had amazing lighting, which seems to be the focus of the newest iteration of the engine.

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