Ubisoft and Nvidia today announced a partnership which will see the two companies working together to improve the gaming experience on Nvidia GPUs for the game publisher’s upcoming titles.
Nvidia’s GameWorks team in collaboration with Ubisoft’s studios will help optimise Nvidia graphics technology for Assassin’s Creed Unity, Far Cry 4, The Crew and Tom Clancy’s The Division. The list could also possibly include future games. Nvidia’s GameWorks technology suite includes TXAA antialiasing, which is said to provide ‘Hollywood’ smooth animation, soft shadows, horizon-based ambient occlusion (HBAO+), advanced DX11 tessellation, and Nvidia PhysX technology, seen in the latest cards from the company.
“Working with Nvidia has enabled us to bring an enhanced gameplay experience to our PC players,” said Tony Key, senior vice president of sales and marketing at Ubisoft. “We look forward to continuing our partnership with Nvidia on our biggest upcoming titles.”
The deal between the companies is an extension of the partnership that saw Nvidia work closely with Ubisoft for Tom Clancy’s Splinter Cell Blacklist, Assassins Creed IV Black Flag and Watch Dogs, one of the biggest releases this year.
“We’re excited to continue our long-term partnership with Ubisoft in bringing our latest PC technology to their games”, said Tony Tamasi, senior vice president of Content & Technology at Nvidia. “Through GameWorks, we have been able to add unique visual and gameplay innovations to deliver amazing experiences for these stellar Ubisoft games, I can’t wait to play them myself.”