Multiplayer trailer for Tomb Raider shows emphasis on movement and traps

Multiplayer trailer for Tomb Raider shows emphasis on movement and traps

Square Enix has released a new trailer for the critically acclaimed Tomb Raider reboot. Unlike the other videos, though, this one takes a closer look at the

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Multiplayer trailer for Tomb Raider shows emphasis on movement and traps

Square Enix has released a new trailer for the critically acclaimed Tomb Raider reboot. Unlike the other videos, though, this one takes a closer look at the multiplayer component of the game. The multiplayer of the game features five maps, and judging by the video, it is very focused on movement and traversal. There are also traps you could set up for the enemy team. Check out the trailer:

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In case you’re wondering, the multiplayer hasn’t been developed by Crystal Dynamics. It was revealed in the months leading up to the game’s launch that the multiplayer was developed by Eidos Montreal – the same studio that made Deus Ex: Human Revolution.

Back when it was announced , Community Manager MeaganMarie stated on the Eidos forums, “Tomb Raider will include a multiplayer offering thanks to the hard work of our sister-studio, the hugely talented Eidos Montreal. The team at Eidos Montreal has been working away at the multiplayer while we focused everything on the single-player offering.”

One of the multiplayer modes is Team Deathmatch. You play either as a team of Lara’s surviving allies or as a member of the hostile natives called Scavengers. The matches are in a best-of-three format and players alternate between the teams between rounds.

Besides human enemies, players have to survive against environmental traps such as levers that shoot spikes out of walls or destructible environments such as bridges. The multiplayer mode features the bow as a weapon, much like the one Lara uses in the single-player campaign.   

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Another multiplayer game mode is called Rescue, where the survivors collect medical packs and deliver them to various places on the map while Scavengers try to kill as many of them as possible. One of the maps in this game mode is called Wind Chasm and is described as tropical with traps, vantage points and junk.

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The PC version seems to be getting a considerable upgrade over the console versions

Lara is not alone

A third game mode is called Cry for Help, where the emphasis is on discovering and collecting items as opposed to straight out killing each other. Not much information about this game mode has been revealed yet.

Square Enix had announced multiplayer DLC for Tomb Raider earlier this month. The company will expand the game’s multiplayer component with the DLC, as the only things in it are three multiplayer maps. The DLC will be out on March 19 for the Xbox 360, where it will cost 400 Microsoft Points (Rs 273). Square Enix hasn’t revealed the release date for other platforms yet.

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The maps in the DLC are called Scavenger Caverns, Cliff Shantytown and Burning Village. Scavenger Caverns is set to be an underground map and promises to be more up close and personal than the other maps. The Burning Village, as the name suggests, will probably have fire playing an important role in the map design. Compared to the other maps in the DLC, Cliff Shantytown looks like it’ll be more open.

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Written by Shunal Doke

Ever heard of one of those people who just never seem to shut up about something? Shunal is like the nerd equivalent of that guy. Believe us when we say that he can go on talking about games and smartphones for hours on end. We do manage to find some insight in his insane ramblings though, and through his moronic facade, he does seem to know more than he lets on. Sadly enough, it always ends up being about gaming with him. Or stupid, stupid puns. see more

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