Enemy Territory: Quake Wars delayed

I hate to be the bearer of bad news but Activision's MMOFPS Quake Wars has officially been delayed. According to Splash Damage lead designer, Paul Wed...


I hate to be the bearer of bad news but Activision's MMOFPS Quake Wars has officially been delayed. According to Splash Damage lead designer, Paul Wedgewood, "Unfortunately, sometimes effort isn't all you need, sometimes you just need more time. To ensure the quality we want, we've decided to push the release out of 2006 to allow for extended testing, feedback and game balancing."

The game is now knee deep in "when it's done" territory, which we all know isn't a good thing. In case you didn't know what Quake Wars is all about; here's the official lowdown:

Enemy Territory: Quake Wars pits the armies of Earth against the invading alien Strogg in an online strategic shooter. Players choose to battle as one of five unique classes as humans or the barbaric alien Strogg armies. Throughout each battle, teams establish bases, deploy defense structures, artillery, radar, and advanced forward-command systems into enemy territory while constructing and demolishing obstacles to speed progress and gain a tactical advantage over the enemy.

More information can be found at the game's official website.

Enemy Territory: Quake Wars delayed

Find our entire collection of stories, in-depth analysis, live updates, videos & more on Chandrayaan 2 Moon Mission on our dedicated #Chandrayaan2TheMoon domain.