While Dark Souls was quite an open-ended game, Dark Souls 2’s Director Yui Tanimura has revealed to Digital Spy that the sequel will allow much more freedom to players. Tanimura has teased that players won’t be forced to accomplish certain objectives in a certain order so as to progress in the game.
“Freedom of exploration is something we want to prioritise for Dark Souls 2, even more so than Dark Souls 1,” Tanimura told Digital Spy. “In Dark Souls 1, you were able to travel to several areas, but hopefully for Dark Souls 2, there you have more freedom to explore throughout the game.”
Foolhardly players can start mid-way through the game
He stated the presence of some pre-requisite objectives in Dark Souls to progress through the game, such as ringing the bells or going to Anor Lando. He goes on to state that players can take on objectives in a less linear fashion in the sequel, even going as far as letting foolhardy or confident players start mid-way through the game.
“We’re hoping that if the player tries hard enough, or are willing enough, they could even start halfway through the game, depending on how willing or how brave they are,” says Tanimura.
Tanimura had revealed back in April that the PC version of the game will run at a stable 60 fps. This is in stark contrast to the sloppy port of Dark Souls that was released last year and ran at 30 fps. Development on the different platforms is going on simultaneously. The console version of Dark Souls 2 will run at 30 fps.
The game will also have a completely new graphics engine which is said to not have any elements from the previous games’ engines.
Dark Souls 2 is set to hit PC, Xbox 360 and PlayStation 3 in March 2014 .
Ever heard of one of those people who just never seem to shut up about something? Shunal is like the nerd equivalent of that guy. Believe us when we say that he can go on talking about games and smartphones for hours on end. We do manage to find some insight in his insane ramblings though, and through his moronic facade, he does seem to know more than he lets on. Sadly enough, it always ends up being about gaming with him. Or stupid, stupid puns.