Despite the massive success of the Ouya as a Kickstarter, the game developers for the platform haven’t been seeing much money outside of it. According to an interview of Ouya boss Julie Uhrman by The Verge, the console is performing well, however, despite earlier-revealed numbers pointing to slow game sales.
The sales figures of the games on the Ouya have been quite encouraging, despite the slow start, according to Uhrman. “Monetization on Ouya is so far better than we expected,” said Uhrman. “It takes time to build what traditional consoles have had decades to build.”
The Ouya is still quite young, with just a couple of months having passed by since its proper launch. Uhrman has stated that it’s too early to start drawing conclusions about the Ouya’s future from the current sales figures.
The numbers are quite encouraging, says Uhrman
According to Urhman, since the launch of the Ouya, only 27 percent of the owners have paid any money for a game. Out of the Ouya’s 20 top grossing games, 13 games have been upgraded from the free to paid versions by 8 percent of console-owners.
“There are a lot of social and mobile app developers that would kill for an eight percent attach rate on a platform that’s 30 days old,” she said. “These numbers will grow as more gamers pick up consoles, and as we attract more developers, and I believe that by the end of the year, we’ll see a few developers telling us they’ve made more than a million dollars on Ouya.”
“To say developers can’t make money on Ouya, I take offense to that,” she said. “The console has only been out for a month, and developers have only had access to the hardware for about six months. We really like what we see so far, and so do developers and gamers.”


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