No Man’s Sky has gotten off to a rocky start . Technical issues notwithstanding, the stark difference between what was promised and what was delivered has many users up in arms.
While nothing can be done about the missing features just yet, the technical issues are being sorted out at a rapid pace. The PC release of the game was a very rocky affair, with many users complaining of frame-rate issues, the lack of support for certain hardware (particularly with AMD cards and CPUs) and more.
Three patches released for PC since launch appear to have sorted out most of these issues.
We’ve summarised the patch notes for you and they’re as follows:
Patch 1: Improved hardware support
This first patch cleared up issues for most users. It fixes Alt-Tab crashes, improves the maximum FPS cap, disables G-Sync by default, adds support for AMD Phenom CPUs and Radeon 6xxx hardware and more.
CPUs with 4 and 8 threads should see vastly improved performance.
Patch 2: Stability and bug fixes
This patch addressed the most common bugs found in the game. Players would get stuck under the terrain, the game would crash when you warped, issues with game saves and myriad bugs in the same vein.
Patch 3: Weird and wondrous bugs
This last patch fixes seemingly awkward bugs and weird issues, such as getting stuck inside a space station because your ship was destroyed, fixing corrupted save game data, game crashes due to too many discoveries and crashes due to too many waypoints.
Hello Games, the developer behind No Man’s Sky claim that of their entire player-base, only 1 percent reported issues. Of that 1 percent, these patches and bug fixes should address about 70 percent of the problems.
If you’ve been having issues with No Man’s Sky, you can send a support request to Hello Games at support@hellogames.co.uk
The entire patch notes can be found here .