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No open qualifiers at The International marks end of an era at eSports' premier event
Sports

No open qualifiers at The International marks end of an era at eSports' premier event

After a no-show in 2020, The International returns this year, but it will not be quite the same as the tournament will no longer have an open qualifier.

Alliance fiasco rekindles debate on in-game coaching in eSports
Sports

Alliance fiasco rekindles debate on in-game coaching in eSports

While there are no correct answers to the controversy, the immediate need is to ensure that all rule changes are properly communicated, as pointed out by Johan "N0tail" Sundstein after his initial outrage against Alliance.

Amidst eSports' transition to traditional formats, India's lack of established managing bodies cause for concern
Sports

Amidst eSports' transition to traditional formats, India's lack of established managing bodies cause for concern

Looking at the recent esports results, it is shocking to see that the only esport in which Indians have done well in 2021 is chess. Moving forward, there are many things that need to be done to ensure that more Indian esports talents are able to play at the highest level.

Too easy or too complex: Video games left with tough balancing act to arrest attention
Sports

Too easy or too complex: Video games left with tough balancing act to arrest attention

If video games are made less complex, it would certainly increase the number of players in the short run, however, it also means players run out of challenges faster and begin to get bored.

COVID-19 cases at ESL One Singapore raise concerns over conduct of offline eSports events
Sports

COVID-19 cases at ESL One Singapore raise concerns over conduct of offline eSports events

Despite strict measures being taken and the fact that Singapore was able to host a closed-doors event successfully, there are problems that need to be addressed as far as offline events go.

Dota 2 introduces updated features to help new players including in-game tips, ban of smurfing
News & Analysis

Dota 2 introduces updated features to help new players including in-game tips, ban of smurfing

DOTA creators believed that there is a possibility that with the release of DOTA: Dragon’s Blood on Netflix, more users will come to join the game.

Netflix's Dragon's Blood may spark potential turnaround for Dota 2
Sports

Netflix's Dragon's Blood may spark potential turnaround for Dota 2

Given the fact that Dota 2 have seen a steep decline in recent years, it is very likely that Dragon’s Blood is a unique new approach thought up by Valve Corporation to boost their dwindling numbers. As is the case with every trend, it is imminently possible that several other big organisations within the gaming industry may attempt to replicate this approach if it proves to be a success.

Singapore Major, eSports' first offline event of 2021, promises to set the ball rolling in post-COVID world
Sports

Singapore Major, eSports' first offline event of 2021, promises to set the ball rolling in post-COVID world

Things certainly are beginning to look up for the eSports industry as far as the scope of offline events goes, but their viability and efficacy in times of corona are yet to be ascertained.

Inspiration or duplication, what constitutes plagiarism in gaming industry?
Sports

Inspiration or duplication, what constitutes plagiarism in gaming industry?

There are many kinds of copying within the world of gaming. The common scenarios include reworks for a game or modifications, sequels, games inspired by an older game, and in rare cases games that very closely resemble an older game.

Choice, coercion, or money, what makes eSports players switch games?
Sports

Choice, coercion, or money, what makes eSports players switch games?

There are a variety of reasons that drive eSports players to change the game they play professionally. Here's an attempt to analyse some of those.

How game developers are tackling cheating and abusive language in online gaming
Sports

How game developers are tackling cheating and abusive language in online gaming

Given how for every cheat there are at the least 16 players who are clean and do not support such behaviour it is ultimately possible to reach a stage where cheating can be effectively removed from gaming an esports.

Doping in eSports: Buck stops with game developers to ensure adherence to anti-doping practices
Sports

Doping in eSports: Buck stops with game developers to ensure adherence to anti-doping practices

The very fact that game developers are most affected by the success of their respective eSport makes it their responsibility to ensure the competitive integrity of the game is maintained.

Esports gamers emerging as the new generation of brand ambassadors
Sports

Esports gamers emerging as the new generation of brand ambassadors

As the brands look to tap into the eSports community in different parts of the world, they are likely to bring in a brand ambassador. Dota 2 is just one eSport with its collection of superstars who are yet to become brand ambassadors.

Game developers need to adopt a more proactive approach towards communication
Sports

Game developers need to adopt a more proactive approach towards communication

Looking at the case of Valve Corporation, they have been exceptionally bad when it comes to communication, especially regarding Dota 2.

In postponing TI10, Valve Corporation have done a tightrope between responsibility and paranoia
Sports

In postponing TI10, Valve Corporation have done a tightrope between responsibility and paranoia

Last week, Pan 'Ruru' Jie, the owner of LGD Gaming, claimed that Valve Corporation had the option to hold The International 10 (TI10) in 2020 but chose not to do so. Were they right in postponing the event or is it a case of paranoia?

Chinese eSports company 4AM under scrutiny for mistreating players, industry needs to weed out exploitation concerns
Sports

Chinese eSports company 4AM under scrutiny for mistreating players, industry needs to weed out exploitation concerns

In the first week of October, controversy first came to light when a well known Chinese Dota 2 player Liu "Sylar" Jiajun was kicked out of the newly formed 4AM Dota 2 team less than a day after the team was first formed and announced. This incident apparently took place because 4AM had initially been interested in bringing onboard a different player originally, Zhang "Eurus" Chengjun who is also known as Paparazi灬.

Need for collective will as eSports industry grapples with unregulated gambling
Sports

Need for collective will as eSports industry grapples with unregulated gambling

Recent incidents have shown that there is a greater need to regulate the gambling industry within eSports and the remedial steps must come in the form of a collective effort from the entire eSports and gaming community.

No flattening of Dota 2’s growth curve as 'TI10’ poised to break eSports prize money record
Sports

No flattening of Dota 2’s growth curve as 'TI10’ poised to break eSports prize money record

Dota 2's The International has grown each year since its inception in 2011, and this year, we are seeing a per day average of over $355,000. This is an increase of over $58,000 each day. The prize pool this year looks set to cross $45 million.

Esports: Valve Corporation creates most comprehensive Battle Pass to date for postponed ‘TI10’
Sports

Esports: Valve Corporation creates most comprehensive Battle Pass to date for postponed ‘TI10’

Valve Corporation has shown its commitment to the community and the tournament by releasing what is easily the most rewarding Battle Pass to date.

One of the world’s richest esports, The International 10 postponed indefinitely due to COVID-19 crisis
Sports

One of the world’s richest esports, The International 10 postponed indefinitely due to COVID-19 crisis

The International 10, referred to as TI10, has been postponed indefinitely. The 2020 edition of the event, which attracts huge audiences, was to mark its 10th anniversary at the Ericsson Globe, Stockholm, Sweden in August this year.