Researchers develop tiny device that can accelerate rendering of high resolution graphics in videogames

An international team of researchers, led by the Australian National University (ANU) have designed a tiny device that can speed up the process of rendering high resolution graphics for video games. The device, a tiny antenna that is a hundred times thinner than a human hair can also be used in high performance computers that render computer animations, or for creating special effects.

The device essentially speeds up communication between multiple processors. Conventional approaches use metal wires, through which electrons travel. The device replaces the metal wires with optical wires that can allow for faster communication between processors. The optical wires can transmit information thousands of times faster than the metal wires.

Professor Neshev from the ANU Research School of Physics and Engineering says, "One of the big problems that gamers encounter is sluggish game play, which our nano device could greatly improve by speeding up the exchange of data between the multiple processors in the console. The speed of this data transfer is currently limited by the speed that electrons can flow along the copper wires connecting the processors in gaming consoles."

The device supports large scale parallel processing required for graphics heavy titles. The device took years to develop.


Published Date: Jul 20, 2017 10:41 am | Updated Date: Jul 20, 2017 10:41 am