New Assassin's Creed IV: Black Flag screens show in-game graphics

Ubisoft has released new screenshots of the next Assassin’s Creed game. The screens give us a glimpse of Assassin's Creed: Black Flag's in-game graphics and some moves of the new assassin—Edward Kenway.

Judging by the screenshots, it looks like Ubisoft will be using the Anvil engine, which also powered Assassin’s Creed III. The developers may have made some changes to the engine, though, as the vistas that can be seen in the screenshots are gorgeous. 

It also looks like Edward will be pulling off an Anakin Skywalker. Using two swords like scissors to cut off an enemy’s head will presumably be one of the animations for either finishing blows or lethal counters.


Ubisoft recently revealed that Assassin's Creed: Black Flag won't have loading screens at all. The game's Associate Producer, Sylvain Trottier, said, "At any moment, you're going to be able to get close to the coast of an island you never saw before, dock your boat, dive in the water, walk on the beach and start discovering, all of this without any loading. This is true from sea to ground but it's also going to be true from ship to ship."

The naval system is also set to be pretty fleshed out. The game will feature "seamless systemic naval adventuring", which essentially means that you don't have to line your ship up to an enemy's vessel to board it. You can sail up to an enemy ship at any angle and you will still be able to raid it.

The game is set to feature three cities—Havana, Cuba; Nassau, The Bahamas; and Kingston, Jamaica. One of the developers’ major goals is to have the player always know where they are as soon as they come to a city. This possibly means each city could be distinguishable from the others by way of different architectural styles or environments.

Some other screenshots were leaked this week, along with a trailer that revealed that the game would be released on October 29. Going by the screenshots, it looks like the next game in the series will lay greater emphasis on dual-wielding weapons. While you could dual-wield weapons in Assassin’s Creed III, you used a large weapon in your main-hand, like a mace or a sword, and in your off-hand, you’d use your hidden blade. 

The dual-wielding seems to have been fleshed out in Black Flag, and you may even get to dual-wield pistols in the next game. Instead of the hidden blade, the emphasis seems to be on the character’s ability to dual-wield swords. It is yet to be seen whether the combat system will be a repeat of Assassin’s Creed III’s Batman-esque system, or if Ubisoft will be going for a new one altogether. 

And while naval battles may be returning, it looks like land travel isn’t going away. One of the screenshots shows a lush forest where you can presumably go wild with your parkour abilities, much like the frontier in Assassin’s Creed III.

Published Date: Mar 08, 2013 09:04 pm | Updated Date: Mar 08, 2013 09:04 pm