GDC 2011: Havok Engine for Android demoed on the Xperia Play

Irish company Havok and Sony Ericsson have formed a partnership to bring the former’s Havok Engine onto Android devices, but namely the Xperia Play. For those not in the know, Havok’s tools have been used in lots of full console titles, like Uncharted 2: Among Thieves, WWE Smackdown vs. Raw, Crackdown, Motorstorm, etc.

Ready to cause some Havok?



Havok’s suite of tools, which are now all ported to Android, includes:

  • Havok AI, a cross platform SDK to perform navigation mesh generation, pathfinding and path following in highly dynamic game environments.
  • Havok Animation, an animation SDK and tool chain that provide optimised playback and real-time blending on current and next-generation game systems.
  • Havok Behavior, an intuitive composition tool for artists and designers, and a run-time SDK for game programmers.
  • Havok Cloth, a runtime and toolset that allows character designers to go beyond simplistic tight-fitting or hand-animated clothing, and to add believable, physically-based motion to garments.
  • Havok Destruction, gives the game artist total control over the simulation of rigid body destruction, drastically reducing the production time and cost of creating large numbers of believable destructible game objects.
  • Havok Physics, provides real-time collision detection and physical simulation solutions.
  • Havok Script , a Lua-compatible Virtual Machine designed for console game development that ships with Havok Script Studio, an integrated environment for Microsoft Visual Studio and on-target profiler.


The Havok SDK is available for Windows, XBOX, XBOX360, Gamecube, Wii, PS2, PS3, PSP, Linux and Mac already, but it was quite the pleasant surprise to see Android 2.3 Gingerbread and the Xperia Play make it onto the list. Hopefully this will result in some high-quality mobile games. In the meantime, check out the video below.



Published Date: Mar 07, 2011 01:20 pm | Updated Date: Mar 07, 2011 01:20 pm