Bloody Palace DLC for DmC Devil May Cry comes out on February 20

Capcom has announced over its Twitter account that the free Bloody Palace DLC for DmC Devil May Cry will be making its way to Xbox Live and PlayStation Network on February 20. As of yet, there has been no mention of the PC version of the DLC. "We are pleased to announce Bloody Palace Mode for #DmC will hit PS3 and Xbox360 on 20/02/13," said the tweet.

Bloody Palace mode was announced back in January. The game mode was originally included in Devil May Cry 3: Special Edition, and quickly became a fan favourite. It is a survival-based dungeon that has more than 100 levels and extremely difficult boss fights.

The Bloody Palace mode in DmC will let you compete for high scores on global leaderboards. It will be accessible after the update is released and you have completed the game once. Hardcore fans of the Devil May Cry series will remember Bloody Palace as one of the truest tests of a gamer's capability in what is undoubtedly one of the most challenging game franchises.

"But you'll probably be thankful for the experience - not to mention the superior weapon and move loadout - when you make your first foray into this very challenging mode," Capcom said.

A plethora of weapons will be at your disposal

You'll need every weapon you can get


Earlier this month, Capcom had released a video that showed the gameplay of Bloody Palace, and by the looks of it, it will stay true to the DmC visual style of having crazy, vivid and colourful environments to kill enemies in. It also looks like it will be challenging and will need you to use every ability that Dante has learned throughout the main campaign.

Ninja Theory's reboot of the franchise has led to the main protagonist Dante looking a lot different than he used to in the previous games. He is usually seen with long white hair and carries a sword, named Rebellion, that’s about as big as he is, but in the reboot, developer Ninja Theory has given him more of a teenage look with short black hair. An interesting thing to note is Dante’s abilities concerning angelic and demonic powers. The level design takes advantage of this and has platforming segments that require Dante to pull platforms to him or swing to other platforms by using his sword.

The game was released on January 15 on the consoles, and January 25 on the PC. It has been praised for its visual design and crazy levels, but has been criticised by many old-school DMC fans for not being as challenging as the earlier games in the series.

DmC Devil May Cry follows the exploits of a young Dante—son of a demon and an angel—as he is sucked into a situation very similar to the movie They Live. Demons are in complete control over the planet through debt. People are controlled through the use of a soft drink—Virility. Dante must team up with his twin brother Vergil to take down the big bad of the game—Mundus. Since Ninja Theory is using the concept of Limbo—an alternate reality where crazy things can happen—this allowed the developers to go completely insane with the level design. You will see levels turning upside down and collapsing on themselves as new pathways open up.


You can check out our thoughts on DmC Devil May Cry here.

Published Date: Feb 14, 2013 03:06 pm | Updated Date: Feb 14, 2013 03:06 pm