After nearly two weeks of being straddled with a terrible port, PC gamers finally have some good news in the form of a much needed patch for Batman: Arkham City. According to patch notes posted on Steam, this fix should resolve most of the issues people experienced while playing this game in DirectX 11.
It should even rectify the stuttering and some of the crashes people constantly experienced. However, people still running 32-bit versions of Windows 7 or Windows Vista should not attempt to run the game in DX11. All is not well, though as some users have complained that the patch has screwed up their game even further by messing with their resolution and causing even more crashes. Do let us know in the comments below if this patch has helped you in any way.
Will PC gamers finally be able to play this game?
In the meantime here’s a whole list of the changes this patch brings with it:
- Performance / hitching issues have been greatly improved for running in DX 11.
- An issue with players running out of Video Memory or encountering a Rendering Thread Exceptions has been addressed. This was primarily affecting 32-bit Operating Systems.
- A progression block after defeating Ra’s Al Ghul has been fixed. This was an issue that occurred primarily on lower end computer setups and is described as Batman not readying his Reverse Batarang.
- A crash that occurred when scrolling between the Character Bios and Arkham City Stories has been fixed.
- A crash that occurred when selecting “Press Start” immediately when available at the Title Screen has been fixed. The issue was described as crashing/hard locking around the DLC (Downloadable Content) check.
Published Date: Dec 08, 2011 09:36 am | Updated Date: Dec 08, 2011 09:36 am