Asus launch their GTX 680 at a wallet melting price

Now that Nvidia have made the GTX 680 official, manufacturers are slowly beginning to launch their versions of the card in India. We’ve already seen ZOTAC’s rendition of the GTX 680 and now it’s time for Asus to show what they can do. The company launched the GTX680-2GD5, which is primarily based on the reference design from Nvidia. However, what’s not reference is the pricing. Asus has priced their card at Rs.46,000, excluding taxes, which is an incredibly absurd amount and I sincerely hope for their sake that it’s not the street price. This is way more expensive than their flagship AMD offering as well.

Sell your and arms and kidneys for this one

Sell your and arms and kidneys for this one


Based on the 28nm “Kepler” architecture, the ASUS GTX 680 delivers superior DirectX 11 performance and full readiness for the next phase of PC entertainment. Due to its ample processing power, the GTX 680 can handle ultra HD or 4K resolutions in games and video, extending visual finesse and quality beyond current standards. At the same time, 28nm GPU fabrication means reduced power consumption, leading to a modest 195W TDP under load. With its 1536 CUDA cores, the GTX 680 offers enhanced general processing GPU output to speed up overall system performance. It ships with a 256-bit memory interface and 2GB of GDDR5 clocked at 6008MHz actual. Dynamic NVIDIA  GPU Boost modulation means the card can alternate between the base 1006MHz and the sped-up 1058MHz mode when extra frames per second are needed in the most demanding games.


This flexible design is further improved upon by ASUS through the presence of exclusive GPU Tweak. The GTX 680 serves as the launch vehicle for new NVIDIA  Adaptive Vertical Sync technology, which automatically compensates for frame rate fluctuations in-game via use of intelligent VSync activation and moderation. Based on actual frame rates, the GTX 680 can turn VSync on or off, ensuring smoother visuals and reduced stutter in even the most intense games, as a result of better GPU resource management. The technology also frees gamer from the need to manually turn VSync on and off in different games.

Published Date: Mar 27, 2012 04:43 pm | Updated Date: Mar 27, 2012 04:43 pm